Virtual boy dating games

Galactic Pinball is a low-effort pinball game, and 3D Tetris is a crime against nature.

But it’s nice to have a reliable, comfortable way to play Mario’s Tennis, which always had big, beautiful sprites and decent mechanics.

When it launched, the Nintendo 64 (its final name) did fine — although it didn’t beat the new Play Station system from Sony.

The Virtual Boy, however, was an unmitigated disaster.

The games and hardware that we feature here on Retro Corner usually evoke fond memories and pangs of nostalgia, but those unfortunate enough to experience the Virtual Boy will remember only migraines, eye strain and disappointing games.

Designed by Game Boy mastermind Gunpei Yoki, the Virtual Boy was Nintendo's first 32-bit console and its biggest commercial failure to date.

Monochrome visuals didn't do the original Game Boy any harm, but Nintendo's decision to render Virtual Boy imagery in a jarring red made it harsh on the eyes.

Nintendo released the device in Japan and the US in the summer of 1995, originally forecasting sales of 3 million consoles and 14 million games, but managed to shift just 350,000 units by December of that year.

If the risk of migraines and eye strain wasn't enough to deter gamers, the Virtual Boy came with a host of ergonomic problems too.

It was difficult to operate the console while sitting comfortably, even when it was mounted on a tabletop as intended.

The gadget was a nightmare that deserved its discontinuation less than a year after its release.

Nintendo has not done much to secure the legacy of the Virtual Boy or its games, so if you want to play Virtual Boy Wario Land or Mario’s Tennis, you’d have to rely on the original hardware or a 2D emulator on your PC.

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